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Richard Katz - Technical Artist

Character Technical Artist in Game Development
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Category: game development

Explorer: The game I worked on when I was a teenager

March 28, 2019 admin Leave a comment

I’ve been a professional game developer since 1997. I’ve shipped at least 10 games at around 10 different studios over…

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Posted in: game development Filed under: dos, game development, shareware, the 80's

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  • Explorer: The game I worked on when I was a teenager March 28, 2019
  • Creating an angle-driven node network in Maya using native nodes April 8, 2018
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